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New
information regarding Final Fantasy XI's available job classes
has been reported among other aspects of the game. Players can
choose from at least fifteen job classes, including Warrior, Thief,
Monk, White Mage, Red Mage, Black Mage, Knight, Summoner, Bard,
Ninja, Samurai, Gunner, Hunter, Dark Knight and Tamer.
FFXI will also employ a Mission Ranking System
designed to reward players by increasing their reputations as
specific events are completed. Over time, a player's position
in his or her own country may advance to Team Leader, or even
General. A Link Shell system will also be implemented, allowing
players to form clans or circle of friends by distributing their
club or organization's own unique decorated shell. After purchasing
a Link Shell and adorning it with the name and symbol of your
club, you may hand it out to anyone whom you would like to add
to your names list.
Perhaps the most promising new development is
the game's usage of crystals. Representing the eight elements
of fire, water, earth, wind, ice, thunder, light, and dark, FFXI's
crystals allow players to use their respective flavors to cook
meals, fuse metals, and combine plants. Specific skills are needed
to harness the crystals' energy, and players will not be able
to activate higher-level effects unless they meet the prerequisite
for that ability.
Cid fans will be disheartened to learn that
the recurring Final Fantasy character is far-removed from the
action, stuck running a weapons shop in one of the game's towns.

source |
The GIA
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